DEVELOPMENT ROADMAP
Operation Persian Freedom
Operation Cerberus North
The Kerman Campaign
First In Weasels Over Syria
Last Out Weasels Over Syria 2
Operation Cerberus North 2
Afghanistan: Freedom's Legacy
Falklands '14
RELEASED
RELEASED
RELEASED
RELEASED
released
IN DEVELOPMENT 55%
in development 5%
DEVELOPMENT PAUSED
news
19th April 2025
I am delighted to officially announce Afghanistan: Freedom's Legacy for the A-10. Check out the announcement video now!
See more information on the campaigns page.
17th April 2025 - Campaign Updates
​
Last Out Weasels Over Syria 2:
​
Mission 11 - Adjusted trigger regarding interfering with Renegade's picture.
Operation Cerberus North:
​
Mission 6 & 7 - Various minor updates and fixes.
​
All missions - fixes to the stop orbit bug.
​
5th March 2025 - Campaign Updates
​
Last Out Weasels Over Syria 2:
​
Mission 10 - Rotor engaging Migs when already clear of the fight - fixed.
Operation Cerberus North:
​
Mission 5 - Various minor updates and fixes.
19th February 2025 - Campaign Updates
​
Last Out Weasels Over Syria 2:
Mission 9 - Incorrect takeoff time in briefing - fixed.
Mission 10 - Rotor TACAN not working - fixed.
Mission 12 - Boomer TACAN not working - fixed. Adjusted altitude check trigger during departure phase.
Mission 13 - Adjusted altitude check trigger during departure phase.
​
First In Weasels Over Syria:
Mission 1 - Adjusted altitude check trigger at H4 to allow more tolerance.
Mission 12 - Minor alteration to campaign complete text.
​
Operation Cerberus North:
Mission 4 - Various minor updates and fixes.
5th February 2025 - Campaign Updates
Operation Cerberus North:
Mission 2 - Various minor fixes and updates, minor alterations to briefing.
Mission 3 - Various minor fixes and updates.
​
Mission 16 Part 3 - Fixed incorrect data link ID.
​
Last Out Weasels Over Syria 2:
Mission 1 - Ship not engaging - fixed.
Mission 10 - Fixed rare chance of triggering the ‘engage Mig’ and ‘avoid Mig’ outcomes simultaneously.
Mission - 13 - Improved failsafes on AI triggers during SA-11 phase.
​
​
The Kerman Campaign:
Mission 5 - Minor adjustments to AI behaviour when bombing tanks.
​Mission 6 - Moved Chieftain closer to reduce radio degradation.
Mission 7 - Minor adjustments to AI behaviour when bombing tanks.
20th January 2025
​
As discussed in my 2025 video, I have paused development on the Falklands '14 Harrier campaign while the ongoing ED/Razbam issues are resolved.
However I am pleased to be able to release the prologue and first 3 missions of the campaign as an extended demo to fill the gap while we wait. Find them in the demo missions section now.

10th January 2025
​
This week I released a video on my 2025 plans in DCS.
​
Check it out here:
1st January 2025
​
The Operation Cerberus North 2 reveal video is now live!
​
Check it out here:
Mission 1 of the campaign is available now from the demo page.
24th December, 2024 - Campaign Updates
​
​First in Weasels Over Syria:
​​
All missions - Fixed static object locations following updates to H4 airbase.
Mission 10 - Added failsafes to prevent AI mid air collision triggering a mission fail.
​
​
​
Operation Cerberus North:
​
​​​
All missions - Minor adjustment to campaign ATC.
Mission 1 - Revisited mission for various minor updates and fixes.
27th November, 2024 - Campaign Updates
​
Last Out Weasels Over Syria II released!
​
​
​
​
​
First in Weasels Over Syria:
​​
All missions fixed after Syria map changes broke H4 AI taxi behavior.
​
​
Operation Cerberus North:
​
Mission 5 - Updated Newt CSAR behavior.
​
​
Operation Persian Freedom:
​
Mission 16 - Adjusted kill conditions for mortar team during on-call tasking.​​​

15th October, 2024 - Campaign Updates
Operation Cerberus North:
Updates made to fix changes to Syria map.
​
First In Weasels Over Syria:
Updates made to fix changes to Syria map.
​
Operation Persian Freedom:
Mission 11 - Failsafe added to Forge 3 egress.
​
30th September, 2024 - Campaign Updates
Operation Cerberus North:
Mission 5 - Amended Newt behavior in SAR task.
Mission 11 - Added unlimited fuel and allow afterburner to prevent AI getting too slow.
​
The Kerman Campaign:
Mission 9 - Updates to aim of AI gunners.
Mission 10 - Stopped AI dying by falling through scenery and causing mission failure.
​
Operation Persian Freedom:
​​Mission 3 - Moved Whiplash closer to player location to reduce comms static.
Mission 15 - Removed now redundant script.
Mission 16 - Campaign Epilogue not audible - fixed.
​
29th September, 2024
Progress continues on Falklands '14 and Operation Cerberus North 2. OCN 2 writing is still underway, with the campaign's intelligence briefing currently being written and the next phase in the complex Cerberus North story-line being developed.
Falklands '14 is making steady progress with the first three missions already completed and mission 4 underway. For me personally, every mission I fly over the Falklands is a complete thrill, I am loving working on this campaign!
A wallpaper section has now been added to the VAULT, check back often for new uploads and great backdrops for your desktop.


1st September, 2024
Operation Cerberus North 2 - Development Update.
The campaigns 'world building' template has been completed. This is the first stage in any new campaign and is used as the base file for all missions in the campaign ensuring they all contain the same level of detail. The template contains all the air defenses, ground units, populated bases and custom built locations that will feature during Cerberus North 2. To save on performance AI units are spawned in based on the player's location. Areas of operations in Cerberus North and the FIWOS/LOWOS campaigns are reflected in the template as well, with visible scars on the landscape and wrecks of prior targets strewn across the battlefield.
Thanks to the fantastic Massun92 asset pack recently added to DCS world building has been significantly enhanced, check out the screen shots below to see some of the custom locations.
Finally, the template has now been split into two versions. The first will be for Cerberus North 2 and will have Hornet and Carrier specific triggers and game-play systems such as my JTAC system and custom ATC built in. The other version will be set aside for an as yet unannounced campaign set within this scenario.
The Cerberus North 2 intel brief document is also now being written. As you would expect from a Ground Pounder Sims campaign, this will be another geo-politically complex and highly detailed scenario and this document will be a multi-month task, I can't wait to share more in the future!





11th August, 2024
After a long hard and grueling year, Last Out Weasels Over Syria II is 100% complete! The campaign has been submitted to ED for review, I'll keep you posted when we have an idea on a release date.

Campaign Updates 09/08/24.
Operation Persian Freedom:
Mission 2, 4, 6, 7, 16 - Updated to accommodate new SAM and SCUD AI behavior.
Operation Cerberus North:
Mission 7, 15 - Updated to compensate for SA-15s engaging bombs.
The Kerman Campaign:
Mission 1, 8 - Updated to accommodate new SAM AI behavior.
1st August, 2024
The first demo for Falklands '14 is available now at DEMO MISSIONS. This isn't a full mission, but a short prologue that will give a little taster for what is to come in the campaign, especially regarding weather and operations around the fleet and HMS Invincible. A perfect opportunity to practice carrier landings. A full demo of mission 1 will follow in the coming months, stay tuned!

